Hey everyone!
Thanks for all the bug reports and feedback over the last few weeks since the initial release of the 8.6.x release of VDMX.
We've just posted a new update that contains a whole bunch of fixes and minor tweaks that you'll want to check out:
http://www.vidvox.com/download/VDMX5_b8.6.1.1.dmg
As always we love to hear feedback so please send us emails to let us know how things go. If you run into any problems please send us the issues by choosing the "Report Bug" option from the Help menu.
- Dave & Ray
Here is a list of changes for this release:
• fixed a bug that would result in a crash when working with non-conformant HID devices
• worked around a race condition with AVFoundation that would result in a hang under some circumstances when triggering or ejecting files
• adjusted margins and layout in many areas of vdmx
• fixed Cue List pause button not being stored and reloaded.
• per-UI item presets and section presets draw the first and last preset with rounded corners
• vuo framework update
• fixed a bug where some UI items (in GL views) would draw incorrectly if the window was subsequently moved to a display with a different pixel density
• tightened up borders and drawing with scroll views and tab views and lots of other UI items
• SMPTE timecode displayed in slider inspector is truncated to only display the used values for convenience
• QC comps publishing a number-type input for one dimension that isn't publishing a number-type input for the corresponding other dimension no longer automatically creates a 2d point-type UI element (instead it will create a single slider element)
• it's now possible to delete multiple plugins in the workspace inspector
• fixed a bug, audio-only files weren't publishing their "time" data sources
• fixes to reversing loop movie playback
• new fx! auto color tone, radial replicate
• updated a bunch of ISF resources- a number of ISF resources that didn't pass through alpha channels now pass through alpha channels
• fixed a bug, disabling smoothing on BM inputs was disabled (BM inputs were always being smoothed)
• fixed a bug, the "by name" string receiver in section presets was re-triggering presets when sent duplicate triggers, even if "ignore duplicate triggers" was enabled
• fixed a looping bug when playing movies backwards
• fixes to audio analysis capture from iOS devices
• fixed a bug with LUT loading that would sometimes result in a crash on launch (or whenever loading a LUT)
• hopefully prevented a crash when refreshing the inspector for receivers (likely manifested as a crash when setting up receivers/doing detect)
• tightened up some thread safety stuff to prevent a rare crash when working with PDFs
• fixed a bug that would cause a hang if a clip was ejected in the middle of clearing out stuff while restoring a preset
• fixed a bug where UI items would, under some very specific circumstances (multiple plugins of the same type with specific names), wind up synced to the "wrong" data source
• fix when capturing iOS audio with Movie Recorder plugin- Movie Recorder now has a fallback for when an audio source does not provide an audio channel layout.
• the "section preset" pref that disables writing automatically after updating a preset is now enabled by default, regardless as to what its "old" setting was
• subtle but important/low-level change: shift-clicking will no longer inspect UI items that didn't get inspected by clicking on them (typically buttons in inspectors and other things that you don't want to automatically get inspected when you interact with them). shift-clicking to inspect still works- but some UI items cannot be inspected at all.
• fixed a bug where recorded movies weren't being named properly under some circumstances