Hey all,
Just put together a new build that has a bunch of improvements that we've been working on the past few months, seemed like a good time to put out an update.
The new release can be downloaded here:
http://www.vidvox.com/download/VDMX5_b7.1.4.zip
And for those of you who are interested in the details, here is a list of new stuff / changes / fixes:
• Added ability to filter incoming MIDI by device in the MIDI Preferences
• Added new number Delay behavior for Behavior Chains
• Added special layerFilePath input for QCFX, passes in the path to the file currently playing on the layer into the FX.
• Structure inputs with "rect" show up as rectangle inputs. They are passed in as a structure with "x", "y", "width", and "height" keys that contain numbers scaled 0 to 1. These values can be used with the render dimensions to determine pixel or qc size & position.
• QC based Plugins can use the published output key BPMOut to set the BPM of the clock in VDMX (this allows for making custom tap-tempo patches)
• Fixed potential beach ball when loading presets that contained QC FX with video tap inputs
• Fixed bug with CoreImage based FX and OpenGL blend modes
• Fixed bug with opacity and wet/dry sliders
• Fixed odd scrolling bug when de-selecting text in text sources
• Performance improvements to text playback when using very large text files
• Layer tabs can no longer be torn off or rearranged if the interface is locked
• Back-end / stability improvements to time and speed slider controls in movie controls
• Fixed bug with the alert panel that shows up when you trigger a QC patch that has a video input object
• Fixed a bug where restoring a preset would throw an exception
• Fixed double click action for spotlight file relinking
• Fixed a beach ball with video taps
• Curve handles in the oscillator plugin are 50% bigger
• More efficient / more accurate bezier curve evaluation in oscillator plugin
• Add and Remove page buttons in media bin store with presets
• Registration panel now in its own window instead of a drop down in the preset manager
• Other minor rendering engine fixes
• Switched MIDI back-end to VVMIDI framework ( http://github.com/mrRay/vvmidi/ )
• Switched OSC back-end to VVOSC framework ( http://github.com/mrRay/vvosc )
As always please let us know about any problems via the built-in crash reporting system and bug reporter page (http://bugreporter.vidvox.com) so we can fix up anything before we turn on the official auto-update.
- Dave & Ray