I am using QC queue object to capture individual movie frames on fly. Once trigered by button, the patch stops buffering of frames and actual content of queue is being played in a loop.
This is a simple video looper.
The question: How can I determine playback speed of captured loop? I tried to send frame indexes from LFO, but the speed is always varying - never gets the same speed as original video. Loop size is also flexibile, so the speed has to be connected with queue size.
Any suggestions?