i want to make an animation of some png stills that move towards the viewer along the z axis. they are partly transparent, so the next image(s) will be visible before the current image passes. i want the sequence to loop infinitely, so that the first image will emerge while the last image is still passing by.
i have arranged the pngs in sprites, each separated by 1,5 along the z, and put them altogether in a 3d transformation, with an interpolation to the z translation.
this functions perfectly for one pass of the images.
but i need some help for the looping. could i use replicate in space?