hi.. trying to do this , let me explain.. been trying to recreate a real 3d enviroment,on cinema4d to cast shadows and use 3d perspective in rendered clips, to then try to match the perspective of the camera to look like the clips match the perspective that is been projected on.. the thing is, from all the tests i;ve done. the process seems bit empirical. not very spot on, and can never achieve the same output. got this idea to load a 3d model on vdmx, just to make sure the projection matches the rendered clips.. anyone tried this before..
maybe its old about the .objs and .3ds. but its worth the try..
pike