Hello, i'm working on a QC patch to use as a custom mask effect. I based it off of the "Shape Mask" patch bundled with VDMX. So far I've been able to use my own shapes as an image for selection in VDMX, however I would really like to be able to move the images. What I did was create two separate images (3 of the screenshotted rectangles are on each image) then built a macro-patch with the two images, ran each one though a sprite to allow them to be moved around independently of each other, and added a fully black clear to make sure the output image of the macro patch would work as a mask. However, I have no idea how to route the macro patch into the image multiplexer, as the multiplexer seams to only work with "image" patches, and the macro patch does not have an option to output an "image" source.
I'm very new to QC, so I appoligize if this is a silly question!
thanks!