I've been struggling getting a grasp on using structures in quartz for a bit now.
I want to be able to do something like: strip all of the x values from an xyz structure, apply some kind of math function to each member and then add all of these new values to a new structure with the original y and z values from the previous structure.
I've been trying this out with 1024 tools with no success. My thoughts are to use a structure index member, structure key member and structure maker within an iterator patch. I kind of lose sight of what is going on within in the patch. I'm not sure how to publish the collected values of each iteration together in one structure. Any thoughts?