Talk about interactive languages like Quartz Composer, ISF, Vuo, FFGL, CoreImage, Processing, OpenFrameworks, or whatever else you are using to make live visuals.
I have a silly project I'm working on in which I've mapped a short sequence to some iterators that I'd like to use as an overlay in VDMX. I can't seem to get a gif that has been "instant-alpha'd" in preview to maintain it's transparency once that's fed from a video playback into an iterator. It also isn't working as HAP alpha or 4444. Any suggestions?
I normally just drop the gif image into quartz and then select extract all images from the image importer settings. Then use a Structure Index Member to extract the individual images. Attach the index to a Interpolation patch.
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