Here's a new Quartz Comp 3D camera with input for 4 layers
and full control over the camera xyz and xyz rotation
and the 4 layers XYZ position Z scale and Y rotation.
https://vimeo.com/158150103
Based on Rybotron's 3D camera
also created a new plug in Multiplexer:
- 8 sliders to attach DATA to, I've defaulted to:
- LFO 01 (Sin)
- LFO 02 (cos)
- LFO 03 (Saw)
- LFO 04 (step)
- MIDI
- Bars
- Filter 01
- Filter 02
any of the Cam or Layers can be assigned to choose on of these sources:
so pop up buttons appear with the above for:
(each layer separately)
X, Y, Z , Z Scale and Y Rotation
plus Camera
X, Y, X, Xrot, Yrot, Zrot
the plug in then send out OSC data that I recapture in VDMX
more details and find soon