Talk about interactive languages like Quartz Composer, ISF, Vuo, FFGL, CoreImage, Processing, OpenFrameworks, or whatever else you are using to make live visuals.
If I publish a 2D Point in Vuo I get a beautiful Interface in VDMX. The downside is my Vuo patch expects values from -1 to 1, but the interface generates values from 0 to pixel size of the layer. How can I make them using the same system?
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